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fpge yup patch

Removed the overwrite to VMS57 and used an alternative method to fail the quest. Removed changes to Securitron dialogue in the Legion ending. Re: TTW Interiors for 3.x. Spotter Up Tactical Solutions (Spotter Up for short) provides credible and applicable information in support of individuals becoming the best they can be. Patch 1.14d (9.93 MiB, last version for WinXP/2k3/Vista) latest patch. Conditioned Boone's force greet package to only be used before the game is over. - Removed enable parents from Andy thugs and Kings as they are disabled/enabled through scripts. Beantown Interiors . Added additional handling for Forlorn Hope should the camp already be wiped out. Fixed a certain NPC that wasn't getting disabled. None. Made a script account for the fact that Cass may leave you before you end the game. Considerably optimized the scripting in the mod, instead of running all scripts at once, they are now ran sequentially to avoid high demand on the scripting engine. Accessories your stuff with style head Tecnología de Frostbite. Added random end flag to Brotherhood patrol dialogue. Download PatchCleaner for free. Fixed a small amount of condition ordering in dialogue. YUP abbreviation stands for Yukichigai Unofficial Patch. Absolute garbage. The only pure bug fix compilation available on the Nexus: no new features, no balance tweaks, no restored content. Hello all, Whenever War Thunder has an update (whether big or just a server update) I always have to then delete my .yup file. Loads of little changes and fixes that I've forgotten or aren't worth mentioning. Log in or sign up to leave a comment Log In Sign Up. Diablo II: Lord of Destruction (Blizzard North / Blizzard Entertainment) Patch 1.13d (5.10 MiB, last version for Win95/98/98SE/ME/NT4) Patch 1.14c (4.23 MiB, last version for Win2k) Patch 1.14d (5.95 MiB, last version for WinXP/2k3/Vista) latest patch. (YUP's desciption) (I hate you Lucullus). Windows Installer Directory Cleaner. Removed all PNAM from dialogue that YUP hasn't touched already. Included handling for Bill Ronte, Jacob Hoff, Santiago and Old Ben so that they are disabled appropriately in Legion/Follower bootout endings. With Yum tools and plug-ins, you can List software packages, both installed and available, in local or remote repositories. Freeside thugs will now no longer show up in every ending apart from independent. Added handling to NPC's that would leave the dumping cell. Fully moved over to an ESM flagged main file. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. but don't do the commit, and then: git diff --cached > mypatch.patch Add the 'binary' option if you want to add binary files to the patch (e.g. Made it so if you hire Beatrix at the Atomic Wrangler, she won't get disabled if the Followers leave. Must be YUP - Base Game and All DLC, Requires YUP + DLC version for compatibility with YUP and DLC file. (Note, you should refrain from updating to this on an already ongoing playthrough due to left-over references and the overall quirkiness of the GameByro engine.). The powerful open-source mod manager from Nexus Mods. - Corrected an issue where killed NPC's were stripped naked. Patch did nothing. Made the script portion responsible for re-enabling fast travel more robust. Is there something that I can do so I do not have to delete the .yup … As this mod is a compilation of various other fixes from around the Nexus, permission varies depending on which portion of code/etc. (Should reduce the incidence of any difficult to track down bugs in regards to dialogue.). Ghost and Anders will now remain depending on your choices. That'd be my patch. Accounted for the Vikki & Vance encounter if the game has been ended already. Resolutions that high really aren't advised on it though, since all actual game maps in C&C1 are much smaller. My, how you’ve grown. There is a third alternative, using JSawyer patch, which is not only a Producer's Cut total rebalance, but also a very large post-support patch made by one of the developers. El hilo está bloqueado Yup. Flagged riot sound markers as persistent to avoid the strange bug where they wouldn't play. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. (Thanks lStewieAl and c6!) ), For ease-of-use, the mod now uses a FOMOD installer so you don't have to search for each patch you want on the file page. Problem description. (Should reduce load times and memory usage as well as eradicate the mysterious crashing issue entirely.). Yup, drastic but making him remove the patch is just a band-aid...what we really need to worry about is what goes on in his mind. Made the script conflict checker more robust. Added Colonel Moore and Ambassador Crocker to the list of disabled NPC's should the NCR lose. 2013-12-14 00:31 Wow. Included in the patch are: Configuration updates for /etc/sysconfig/yup Especially there is now a YUP_SUBVERSIONS variable which can include GA and SP1 tags. Conditioned a few pieces of dialogue that needed it. However, you should use the YUP patch to carry over certain edits that cannot be done without needing a master dependency. hide. Log in to view your list of favourite games. Heute zeig ich dir, wie du den Gothic 3 Community Patch 1.75 RICHTIG downloadest und installierst. (Big oopsie). It sounds crazy, but we haven’t spoken since last year! Removed unneeded variable from the FadeToCreditsTimerScript. (Should reduce cases of where the mod fails to work for some people.). (Note, this adds a Lonesome Road dependency.). The Patch package contains a program for modifying or creating files by applying a "patch" file typically created by the diff program: OpenWrt Packages x86_64 Official: patch_2.7.6-5_x86_64.ipk: The Patch package contains a program for modifying or creating files by applying a "patch… kkTrock Posts: 6 Joined: Sun Oct 07, 2018 7:42 am. Fixed ED-E's code block so he gets disabled in the appropriate scenarios. Packed all assets into a single BSA instead of two. - Sergio is no longer disabled and is killed instead, allowing you to recover his unique if you so please. best. Boone will now either re-join 1st Recon or be crucified at the Fort, handling was also introduced to stop him hating the player if Novac is destroyed. Required. Fixed a script that was responsible for enabling the ED-E clones at NCR outposts. - The winning faction now has a presence in the TTW train station. you wish to reuse. Post by kkTrock » Sun Nov 11, 2018 7:26 am Thanks a … Cleans your windows Installer directory of orphaned and redundant installation (.msi) and patch (.msp) files Mod original, descarga y sustituye los archivos por los de la traducción. Fixed a goof of mine in the FOMOD information where it would cause mod managers to report it as 3.7.1. The Van Graffs will now no longer act as if you've helped them even if you didn't after the game ends. Yukichigai Unofficial Patch - YUP A compilation of vital bug fixes for Fallout: New Vegas and its DLC, all combined into one ESP. (Adds a JohnnyGuitar NVSE dependency. What should I do? Corrected persistence flag on some captive markers, it was preventing enslaved people from using them. I really don't know what I'm doing when it comes to FNVEdit and the tutorials I found didn't help much. This patches many errors within Dead Money that would prevent this plugin operating without. Fixed a few OR conditions that the mod broke unintentionally. Fixed an issue where if you gave over a companion to the White Gloves, they would be seen wandering around after the game ends. Here's the whole lot of them: Command & Conquer 1: A massive chunk of fixes, mostly due to good ol' Roy mentioning them to me which I fixed. Massively simplified the advancement of the game time when the game is finished. Added ownership to objects within the Lucky 38 and an outpost I missed. This patch updates the SLE10 update mirroring tool yup to handle the Service Pack 1 channels. Size: 2.5 x 2 inches Material : a little polyester thread and lots of love Just peel it and stick it like a sticker to your favorite clothing, bags, shoes, cellphone, books, folders, camera ooh...the list are endless! YUP might undo changes those mods make otherwise, and that would be bad!". Pets of the Week: Phife and Howler - Pleasantville-Briarcliff Manor, NY - They were anti-social till they bonded in foster care. Included code so when the game day is advanced at the ending, it eradicates the chance of breaking any time related game functions. Translations may have their own download pages separate from the YUP project page, but I will also gladly distribute them via this page if asked. Size: 2.5 x 2 inches Material : a little polyester thread and lots of love Just peel it and stick it like a sticker to your favorite clothing, bags, shoes, cellphone, books, folders, camera ooh...the list are endless! Made every dead NPC included by this mod persistent. Top. Cleaned up a few wild edits that got through and done a general clean-up of records that this mod doesn't need to touch. Yup. Added ownership to all beds, should stop random NPC's from sleeping in outposts. - Corrected an issue where Private Stone would refer to the Legion when they've been defeated. mp3 files): git diff --cached --binary > mypatch.patch You can later apply the patch: Feb 26, 2015 YUP - NPC Fixes (Base Game + All DLC).esp LFox Missing Ammo Recipes HH DLC.esp Alternative Repairing - Breakdown Item Icons.esp FCO - GlowingOne.esp RWD-NV v1.4 Standard Version Update+DLC.esp FlashlightNVSE.esp pipboy2500edisleado.esp ManualReload.esp Light Step ED-E.esp Project Nevada - Rebalance Complete.esp. 1. Indications. I have the patch, and FPGE is below YUP in the load order. Bartenders on the Strip that sell alcoholic drinks are now removed in a Legion ending as well as the drinks at their respective bars. The NCR that attack Nelson and Paladin Todd will now be disabled as appropriate. Made vTopsBartender01 and vTopsBartender03 persistent as they need this flag due to the fact they are vendors. Added GetDead checks to some followers in their respective code blocks that I forgot. (Note, a small amount of NCR troopers/Legion soldiers are spawned in, and as such, I can't do anything about them). Optimised the mod a good bit by stopping most quests after they're done. 4 comments. (Thank you ChuckSteel for the images!). Conditioned Arcade's dialogue referring to the Hoover Dam battle. Attached a gambler to an enable parent that I missed. Fixed a few pieces of dialogue that, when checking globals, checked for reference or target rather than subject, leading to a null reference. UO external FPS patcher. You'd just end up with an ugly black area full of refresh errors around your playing field. Added the option to leave the Mojave and finish the game proper after you conclude the Hoover Dam battle. Remember he had the … What does YUP stand for? I'm getting shot by even more invisible men now. This patch is my original design. Place YUP at the top of your load order, directly underneath all of the base game and DLC packages, so that other mods which alter similar parts of the game don't get messed up. This mod is not opted-in to receive Donation Points. Just wow. When I do this, WT then takes forever to analyze files and re-download everything. Removed a wild edit to a roombound in Vault19a. TTW Interiors. (Thanks to the YUP team for fixing the vanilla code so I can use it.). Moin Leute, ich zeige euch wie ihr den LS (Landwirtschafts-Simulator) 19 Updaten könnt! All rights reserved. Come check out our giant selection & find yours today. Added new NPC's in a House and NCR ending. (Adds JIP dependency.). The newer code allows to play MP3, but Harmony.dll was used not just for playing music — it was a DLL for executing custom code, as done by Ineluki's Key Patch (see above), To allow using Ineluki's Key Patch and other Harmony Replacements, this patch changes RPG Maker 2003 v. … Made more script revisions/optimizations. Die Siedler (Blue Byte) bladerunner672. Included additional handling for the Brotherhood so that if they are destroyed, any of them outside of the bunker will be gone too. - Most changes made by YUP are carried over to ensure it works properly with this mod. Yes, even above other mods which say "put at the top of your load order". save. Last edited by chucksteel on Sat Apr 06, 2019 6:15 am, edited 25 times in total. If Caesar is alive, Lanius will now be present at Hoover Dam training legionaries. - Added handling for some NCR troopers, safehouse NPC's and Ted Gunderson that were missed. yum (Yellowdog Updater, Modified) provide more services and functionality than is available with the rpm command and other RPM-based tools. Assuming credit is given, patches and mods that expand upon FPGE can be freely uploaded without asking permission.Note: This does not mean you can package my ESM or BSA into your mods. Fixed a potential script resource conflict with the patch scripts, they now run after the main FPGE quests are finished. Changed the appearance of some pieces of rubble that didn't make sense. Further optimizations to all my scripts, should be even more responsive now. Camp Forlorn Hope being destroyed is now averted by 1st Recon being there. Translations are exempt from this rule. Page 1 of 2 - FPGE_Functional-Post-Game-Ending_traduccion-al-espanol - posted in File topics: FPGE_Functional-Post-Game-Ending_traduccion-al-espanol Traducción del mod original. Now, the faction leaders will be present as well as a few other changes based on who takes over. All the assets in this file belong to the author, or are from free-to-use modder's resources, You can upload this file to other sites but you must credit me as the creator of the file, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are allowed to earn Donation Points for your mods if they use my assets, FPGE_Functional-Post-Game-Ending_traduccion-al-espanol, A Very Uncreative Collection of FPGE Mods, DiDisaan's Patch Emporium - New Vegas Uncut. Log in to view your list of favourite games. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. If the player upgrades ED-E by giving him to the Brotherhood, they will now have a good number of eyebots wherever they reside. So, one way to do a patch is to stage everything for a new commit (git add each file, or just git add .) Optional plugin requires the NPC Fixes plugin as well. (Note, this isn't retroactive and they will stay enabled in a already ended game). Covered up the door to the NCR Embassy as it was made accessible in the last update. Jul 11, 2017 YUP - NPC Fixes (Base Game + … share. Optimized the disabling of Daisy Whitman as she is enable parented. required and should be part of everybodies playthrough anyhow. Arcade will now be present at the Lucky 38 if he is enslaved by the Legion. Added a faction presence around the East Pump Station and outskirts of New Vegas as I didn't include any there for some reason. This mod is opted-in to receive Donation Points. ), 3) the mod is explicitly identified as a translation of YUP, and 4) YUP is linked to directly in the mod's description page. switch-enterprise-nu-mirror: various stability fixes ; also update the SDK by default ; report. YUP! Only needed if you want the world to look how I intended. Made VCottonwoodCoveSlaveDead persistent. Updated file extension so that it shows as an ESM instead of it being ESM flagged ESP. Fixed the Nightkin spawning on the roads at night. Mod added Securitrons now use generic Securitron dialogue. 100% Upvoted. Alistado: 2011-10-28. Fixed a nasty issue with PNAM where dialogue was out of order and broke some dialogue. FPGE - TTW Interiors Patch v1.0 Release. Copyright © 2021 Robin Scott. Should be the final update of this mod for quite some time. Re-added access to the Lucky 38 Penthouse. Must be YUP - Base Game and All DLC: After War Nevada - YUP Compatibility: Asterra's Many Fixes: BraveNewWorld (OnlyVoices) - NewVegasRedesigned3 - YUP and other Patches: Chemist and Day Tripper Perk Replacer - YUP Overwrite: Cirosans Classic Overhaul (CCO) and Yukichigai Unofficial Patch (YUP) All DLC Patch: Required. Edited Hoover Dam trigger scripts so that any remnant NCR trooper or Legion soldiers will be disabled correctly. Updated some of the patches to account for some things I missed. Set back a variable so that if the player repairs the Legion howitzer and the Legion win, the howitzer will stop firing. Looking for the ideal Yuuup Patches to express yourself? Contribute to Hotride/UOFPSPatcher development by creating an account on GitHub. Yukichigai Unofficial Patch - Yup V7.2 Additionally, there will be pages for using different mods that add new gameplay elements, items, and quests at later date when this guide is more developed. Yukichigai Unofficial Patch - Yup V7.2; Yukichigai Unofficial Patch Yup V7.23; Author's instructions As this mod is a compilation of various other fixes from around the Nexus, permission varies depending on which portion of code/etc. The mod now checks whether another mod is overwriting the FadeToCreditsTimerScript and warns you accordingly. when I activate TTWFixes.esm, it says YUP … While going through the guide remember that this is merely a working version v0.1 and is quite far from completion. Sort by. (Thanks to Wenderer for their FOMOD Creation Tool!). Added the option to choose whether you want Securitrons and rioting in New Vegas in an independent ending. ones created by me for YUP - are free to be reused, with the conditions that myself (Yukichigai) and YUP be credited as the source, and that the project the fixes are reused in be properly categorized and documented, and does not obscure or omit mention of any major changes/game alterations made by the project.Due to the combined permissions of various component mods, YUP as a whole may not be altered, redistributed, or incorporated into any other mod or project.A NOTE ON TRANSLATIONS:As an exception to the above: YUP may be translated into non-English languages, provided that 1) it is only distributed on the Nexus, due to permissions with the component mods, 2) it does not contain any new bug fixes, except as required for issues specific to the localized version of the game (e.g. - You can no longer leave the Mojave through the Mojave Outpost after ending the game if you've nuked the Long 15. Companions will no longer give you their own equipment if they leave, you will still get your stored equipment back, however. Fixed the annoying flapping flags around some areas by replacing them with less flappy ones. Fixed trader dialogue to no longer use Boomer dialogue and added generic civilian dialogue to another. Available in English, French, German, Italian, Spanish, and Russian. Restored unused Veronica dialogue referring to the outcome of the Hoover Dam battle, a new dialogue option will show up if you talk to her after it takes place. YUP! Heavily optimized every script in the mod, should be more responsive and less heavy on performance. Instead, you will realise the consequences of what endings you've gotten and explore a vastly changed world. Kazopert.Tgspy and Hopper31 - Nightkin road scripting.RoyBatterian - GECK ExtenderAVeryUncreativeUsername - Helps me out with comments, has provided useful bug reports, and overall a cool guy.ExaggeratedHonesty - Provided a bug report that helped me get rid of he who shall never be spoken about.Wenderer - FOMOD Creation ToollStewieAl and c6 - For creating the GetFormOverrideIndex function and helping me set up a script using it. CN Chinese simplified translation for Yukichigai Unofficial Patch - YUP, BraveNewWorld (OnlyVoices) - NewVegasRedesigned3 - YUP and other Patches, Chemist and Day Tripper Perk Replacer - YUP Overwrite, Cirosans Classic Overhaul (CCO) and Yukichigai Unofficial Patch (YUP) All DLC Patch, Courier's Stash pre-order items Scattered, DiDisaan's Patch Emporium - New Vegas Uncut, DUSTed DUST - Even More DUST Fixes and Tweaks, Fallout Character Overhaul (FCO) - YUP Patch (with Optional OHSB Support), FCO Fallout Character Overhaul - Compatiblity Patches for YUP and More, JSawyer and Yukichigai Unofficial Patch (YUP) All DLC Patch, Kaptain's Assorted Headgear Biped Slot Consistency and Sanity Tweaks Patches, NV Redesigned 3 - Compatibility Patches for YUP - jsawyer - JSawyer Ultimate Edition - Yukichigai Gameplay Tweaks, Patch for Character Expansions Revised and original JSawyer mod - VNV Compatible, Ryan's Awesome Gameplay Enhancements or - How I Learned to Stop Worrying about the Plugin Limit and Love the Atom Bomb, WeightlessAid (DLC Support - YUP Support - CCO Support), YUP 10.4 - EVE - IMPACT - BLEED Compatiblity Patches, YUP Partial Advantageous Bug Restoration - Fixer Re-buff and More, For the YUP version only. Copyright © 2021 Robin Scott. Unofficial Update v1.0. Yup. All dead bodies no longer use levelled lists, removing the need for them to have scripts and eradicating the issue of them not showing up occasionally. Added a feature so that if companions leave permanently, they will give the player their items back. Instead of setting stages on Yes Man quests, this mod will now simply complete all objectives and stop them, as to avoid the set stages upsetting the NCR or Legion. Install this update if you are using YUP. spelling mistakes specific to the Spanish version, text length/menu issues specific to the German version, etc. Removed redundant record from Outside Bets patch as it is no longer required. - Due to popular request, the computer consoles in the Lucky 38 now get disabled along with Yes Man/House in the appropriate endings. Accessories your stuff with style head - Added extra handling to the extra collection patch so it accounts for some NCR troopers. You must instead use my ESM as a master and create patches or otherwise in this way. (PNAM was completely restored and ported from the first version of the mod to remedy this.). Patch: patch-12011Zypp-Patch-Number: 4799 Release: 20071220 Obsoletes: none. This patch is my original design. Incluye solo los .esm para el juego base y la versión de TTW. patchwork patch tracking system | version v2.1.0.post314-g78a3d57 | about patchwork patch tracking system | version v2.1.0.post314-g78a3d57 | about patchwork Removed weapons from enslaved/crucified NPC's. - Cass's quest will now be failed if you don't deliver the invoice to Hildern should he be disabled. Added the "Random End" flag to a piece of dialogue in the quest VFreeformFreeside. All rights reserved. For the YUP version only. Required, along with YUP's NPC fixes plugin. Further tweaks to the fade script so you can't walk around whilst the fade to black effect disappears. Hallo zu einem Tutorial über Gothic 3! TTW itself fixes bugs in Fallout 3 and New Vegas as well, sometimes supersedes fixes in YUP which are then removed from it. Made the hanging Misfits have a more natural death pose instead of staying in the default pose. Made all NPC's and creatures persistent as they should be, so they don't disappear randomly. Adds a fully functional post-game world to the game, no longer will you be brought to the credits and end your journey there. Redglyph spotted a pre-patch announcement for the next Baldur's Gate 3 update: Hello everyone! Massive amounts of little changes and fixes not worth noting or that I forgot about. Moved most edits around the Freeside Train Station to avoid conflicting with TTW's building placement. Needed for the changes to feral ghoul karma. This update of YUP contains various bugfixes and some feature enhancements. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Connected 188Alexander to his proper linked ref. Just bug fixes and nothing but bug fixes. Fixed the ending slides so they fade in/out correctly like the base game. highly recommended but not strictly required. (They have been moved to a seperate script which doesn't get stopped.). In most Black Mountain endings, all Super Mutants, not just the Nightkin, will disappear from Black Mountain. Decompressed all mod records, should result in a faster loading times whenever this mod's resources are loaded. Updated the Extra Collection patch to include the Vault 21 Securitron. You wish to reuse. Attached all Helios One Securitrons to their own enable parent so that if the Brotherhood take over Helios, they won't get pushed out if you want Securitrons around Vegas. Updated Private Edward's code block to ensure he isn't disabled in an NCR ending. Weapon Mesh Improvement Mod - fix conflicts, included with TTW and more up to date (not necessary) - This mod was designed with compatibility and stability in mind, it only edits what it needs to and has been thoroughly checked in FNVEdit. Accounted for the Legion at Helios One outside of a Legion victory. Special thanks to xporc and the FOOK team and its contributing authors for providing a number of fixes specifically for use in YUP.Consult "YUP credits.txt", found in the ReadMe section, for a full listing of contributing authors and corresponding mods. Patch did nothing. Independent rioting system has been vastly simplified, now only uses the vanilla respawn system and enable parents. Changed handling of assassins so they actually get disabled now. Added a few companion quest contingencies to prevent them being started should they fail. All NPC's now use their original vanilla template which ensures that mods such as New Vegas Redesigned carry over their edits without the need for a patch. - Corrected persistence for some OnLoad objects. Changed Potomac to NVCleanWater in the worldspaces WastelandNV and WastelandNVmini. The powerful open-source mod manager from Nexus Mods. FALLOUT NEW VEGAS - Ch 5 (Honest Hearts) #2 Let's Play. Corrected an issue that could cause the main NPC disabler to hold up and stop working. Properly fixed ED-E getting disabled, turns out his script that enable/disables him in the FadeToCreditsTimerScript was at fault. Fixed a choice recursion in the Choicemaker dialogue that threw NVAC errors. El hilo está bloqueado El hilo está bloqueado. Let’s hope this year will bring brighter cheer. Una producción de. What is the abbreviation for Yukichigai Unofficial Patch? YUP and other unofficial patch mods -- TTW comes with YUPTTW which patches almost all bugs and will continue to do so. - The script overwrite checker now reports exactly what mod is conflicting. The only pure bug fix compilation available on the Nexus: no new features, no balance tweaks, no. Actually disabled the Legion if the Securitrons are upgraded in an independent ending. - Due to popular request, Caesar's chair now gets disabled if he leaves for the Lucky 38. Navmeshed 2 cells the mod uses, removes the risk of degrading game performance. Check the file "YUP credits.txt" for a full listing of mods used and consult their individual pages for use permissions.YUP-specific fixes - i.e. But then YUP came along and slowly made the same fixes and a bunch of other ones and now it is the most widely recognised unofficial patch instead of MMUE. TTW: YUP Patch is required (it says), but its also incompatible - posted in New Vegas Mod Troubleshooting: Alright, Im currently modding a TTW playthrough together, but Ive come across a problem I couldnt seem to google my way out off.

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